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AI Insights · Timothy · January 2022

Top 5 Voxel Games on iOS in Europe Q4 2021

A look at the performance of the top 5 voxel games on iOS in Europe during Q4 2021, highlighting trends in downloads, revenue, and active users.

Top 5 Voxel Games on iOS in Europe Q4 2021

Throughout Q4 2021, the top voxel games on iOS in Europe showed varied performance in terms of downloads, revenue, and active users. Here are the key insights for the top 5 voxel games:

Minecraft by Mojang saw consistent weekly revenue, hovering around $270K to $280K for most of the quarter. A significant spike occurred in the final two weeks of December, reaching approximately $460K. Weekly downloads were stable, averaging around 12K to 13K, with a noticeable increase to about 15K in the last two weeks of December. Active users fluctuated slightly but remained robust, ranging from 1.7M to 2M, peaking in late October and again in December.

Pixel Gun 3D: Online Shooter from Cubic Games experienced a steady increase in weekly revenue, peaking at approximately $45K in the week of December 20. Weekly downloads showed an upward trend mid-quarter, with a significant increase to 30K in the last week of December. Active users saw a gradual rise, starting at around 127K and reaching 162K by the end of the quarter.

Hunt Royale: Action RPG Battle by BoomBit, Inc. had fluctuating weekly revenue, starting at around $14K and peaking at $25K in the final week of December. Downloads were initially low, around 2K, but saw growth towards the end of the quarter, reaching approximately 7K. The number of active users showed a similar trend, starting at 8.7K and increasing to 16.5K by the end of December.

Block Craft 3D: Building Games by Wildlife Studios maintained steady weekly revenue, ranging from $4K to $7K, with a peak of $7.7K in the last week of December. Weekly downloads were strong, averaging around 30K to 32K, and saw significant peaks in the weeks of October 25 and December 27, reaching approximately 48K and 45K, respectively. Active users remained stable around 320K to 350K throughout the quarter.

Kingdoms of HF - Dragon War from A Thinking Ape Entertainment Ltd. saw modest weekly revenue, fluctuating between $3K and $8K, with a peak of $7K in the week of December 20. Weekly downloads were relatively low, ranging from 700 to 1.4K, with a slight increase in the final week of December. Active users were stable, hovering around 3K to 3.2K throughout the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022